SDL  2.0
VkRayTracingShaderGroupCreateInfoNV Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
const voidpNext
 
VkRayTracingShaderGroupTypeNV type
 
uint32_t generalShader
 
uint32_t closestHitShader
 
uint32_t anyHitShader
 
uint32_t intersectionShader
 

Detailed Description

Definition at line 8198 of file vulkan_core.h.

Field Documentation

◆ anyHitShader

uint32_t VkRayTracingShaderGroupCreateInfoNV::anyHitShader

Definition at line 8204 of file vulkan_core.h.

◆ closestHitShader

uint32_t VkRayTracingShaderGroupCreateInfoNV::closestHitShader

Definition at line 8203 of file vulkan_core.h.

◆ generalShader

uint32_t VkRayTracingShaderGroupCreateInfoNV::generalShader

Definition at line 8202 of file vulkan_core.h.

◆ intersectionShader

uint32_t VkRayTracingShaderGroupCreateInfoNV::intersectionShader

Definition at line 8205 of file vulkan_core.h.

◆ pNext

const void* VkRayTracingShaderGroupCreateInfoNV::pNext

Definition at line 8200 of file vulkan_core.h.

◆ sType

VkStructureType VkRayTracingShaderGroupCreateInfoNV::sType

Definition at line 8199 of file vulkan_core.h.

◆ type

VkRayTracingShaderGroupTypeNV VkRayTracingShaderGroupCreateInfoNV::type

Definition at line 8201 of file vulkan_core.h.


The documentation for this struct was generated from the following file: