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26 #define SDL_PROC_UNUSED(ret,func,params)
GLAPI void GLAPIENTRY glTexCoord1s(GLshort s)
GLAPI void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
GLAPI void GLAPIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
GLAPI void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v)
GLfixed GLfixed GLint GLint GLfixed points
GLAPI void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
GLAPI void GLAPIENTRY glEvalCoord1fv(const GLfloat *u)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer glLightiv
GLAPI void GLAPIENTRY glColor3usv(const GLushort *v)
GLAPI void GLAPIENTRY glFogf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 glRotated
GLAPI void GLAPIENTRY glDisableClientState(GLenum cap)
GLAPI void GLAPIENTRY glDepthRange(GLclampd near_val, GLclampd far_val)
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glLoadMatrixd(const GLdouble *m)
GLAPI void GLAPIENTRY glTexCoord3sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei mapsize
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
GLAPI void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
GLAPI void GLAPIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2)
GLAPI void GLAPIENTRY glColor3iv(const GLint *v)
GLAPI void GLAPIENTRY glColor4dv(const GLdouble *v)
GLint GLint internalformat
GLAPI void GLAPIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GLAPI void GLAPIENTRY glRasterPos2dv(const GLdouble *v)
GLAPI const GLubyte *GLAPIENTRY glGetString(GLenum name)
GLAPI void GLAPIENTRY glDeleteLists(GLuint list, GLsizei range)
GLAPI void GLAPIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glArrayElement(GLint i)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels glVertex4d
GLAPI void GLAPIENTRY glDepthMask(GLboolean flag)
GLAPI void GLAPIENTRY glEvalPoint1(GLint i)
GLAPI void GLAPIENTRY glTexCoord1dv(const GLdouble *v)
GLAPI void GLAPIENTRY glDepthFunc(GLenum func)
GLAPI GLenum GLAPIENTRY glGetError(void)
GLAPI void GLAPIENTRY glTexCoord1fv(const GLfloat *v)
GLint GLint GLsizei width
GLAPI void GLAPIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities glRasterPos4f
GLAPI void GLAPIENTRY glLighti(GLenum light, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glClear(GLbitfield mask)
GLAPI void GLAPIENTRY glNormal3iv(const GLint *v)
set set set set set set set set set set set set set set set set set set set set *set set set macro pixldst base
GLAPI void GLAPIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glColor3i(GLint red, GLint green, GLint blue)
GLAPI void GLAPIENTRY glIndexiv(const GLint *c)
GLAPI void GLAPIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
GLuint GLuint GLsizei count
GLAPI void GLAPIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
GLAPI void GLAPIENTRY glGetFloatv(GLenum pname, GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params glTexSubImage1D
GLAPI void GLAPIENTRY glRasterPos4dv(const GLdouble *v)
GLdouble GLdouble GLdouble GLdouble q
GLAPI void GLAPIENTRY glColor3ubv(const GLubyte *v)
GLAPI void GLAPIENTRY glPixelStoref(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
GLdouble GLdouble GLdouble r
GLdouble GLdouble GLdouble GLdouble top
GLAPI void GLAPIENTRY glAlphaFunc(GLenum func, GLclampf ref)
GLAPI void GLAPIENTRY glEndList(void)
GLAPI void GLAPIENTRY glAccum(GLenum op, GLfloat value)
GLAPI void GLAPIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
GLuint GLuint GLsizei GLenum const GLvoid * indices
GLAPI void GLAPIENTRY glEdgeFlag(GLboolean flag)
GLAPI void GLAPIENTRY glBindTexture(GLenum target, GLuint texture)
GLAPI void GLAPIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue)
GLAPI void GLAPIENTRY glTexCoord1iv(const GLint *v)
GLAPI void GLAPIENTRY glVertex4dv(const GLdouble *v)
GLAPI void GLAPIENTRY glNormal3fv(const GLfloat *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z SDL_PROC(void, glRotatef,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) SDL_PROC_UNUSED(void
GLAPI void GLAPIENTRY glTexCoord2sv(const GLshort *v)
GLAPI void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
GLAPI GLint GLAPIENTRY glRenderMode(GLenum mode)
GLAPI void GLAPIENTRY glGetPixelMapfv(GLenum map, GLfloat *values)
GLAPI void GLAPIENTRY glStencilMask(GLuint mask)
GLAPI void GLAPIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points glMapGrid2f
GLAPI void GLAPIENTRY glMultMatrixd(const GLdouble *m)
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
GLAPI void GLAPIENTRY glNormal3bv(const GLbyte *v)
GLAPI void GLAPIENTRY glColor4sv(const GLshort *v)
GLuint GLfloat GLfloat GLfloat x1
GLsizei const void * pointer
GLAPI void GLAPIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
GLAPI void GLAPIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GLAPI void GLAPIENTRY glVertex4fv(const GLfloat *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum light
GLAPI void GLAPIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY glColor4ubv(const GLubyte *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params glGetTexParameteriv
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
GLAPI void GLAPIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params glGetMaterialiv
GLAPI void GLAPIENTRY glVertex2fv(const GLfloat *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint i2
GLAPI GLboolean GLAPIENTRY glIsTexture(GLuint texture)
GLAPI GLuint GLAPIENTRY glGenLists(GLsizei range)
GLAPI void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v)
GLAPI void GLAPIENTRY glEvalCoord1d(GLdouble u)
GLAPI void GLAPIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glBlendEquation(GLenum mode)
GLAPI void GLAPIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glLightModelf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glColor3bv(const GLbyte *v)
GLint GLint GLint yoffset
GLAPI void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode)
GLAPI void GLAPIENTRY glFrontFace(GLenum mode)
GLAPI void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
GLAPI void GLAPIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params glTexGendv
GLAPI void GLAPIENTRY glRasterPos2sv(const GLshort *v)
GLAPI void GLAPIENTRY glVertex2d(GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
GLAPI void GLAPIENTRY glTexCoord1i(GLint s)
GLAPI void GLAPIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z)
GLfloat GLfloat GLfloat alpha
GLAPI void GLAPIENTRY glColor4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures)
GLAPI void GLAPIENTRY glFogfv(GLenum pname, const GLfloat *params)
GLenum GLsizei GLsizei GLint * values
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels glTexParameterfv
GLAPI void GLAPIENTRY glRasterPos2i(GLint x, GLint y)
GLAPI void GLAPIENTRY glVertex2sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels glRectf
GLAPI void GLAPIENTRY glNormal3sv(const GLshort *v)
GLAPI void GLAPIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
GLAPI void GLAPIENTRY glPopClientAttrib(void)
GLAPI void GLAPIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
GLAPI void GLAPIENTRY glFogiv(GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glEvalCoord1dv(const GLdouble *u)
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glRasterPos4iv(const GLint *v)
GLAPI void GLAPIENTRY glRasterPos3iv(const GLint *v)
GLAPI void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z glTexCoord4d
GLAPI void GLAPIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz)
GLAPI void GLAPIENTRY glFogi(GLenum pname, GLint param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values glPrioritizeTextures
GLAPI void GLAPIENTRY glTexCoord4sv(const GLshort *v)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY glRasterPos3sv(const GLshort *v)
GLAPI void GLAPIENTRY glColor3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glVertex3s(GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY glIndexi(GLint c)
GLAPI void GLAPIENTRY glLoadMatrixf(const GLfloat *m)
GLAPI void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
GLAPI void GLAPIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
GLAPI void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
GLint GLint GLint GLint GLint x
GLfloat GLfloat GLfloat v2
GLAPI void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
GLAPI void GLAPIENTRY glPixelTransferf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glVertex2dv(const GLdouble *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params glTexGeniv
GLAPI void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glLoadIdentity(void)
GLAPI void GLAPIENTRY glIndexfv(const GLfloat *c)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border glCopyTexSubImage2D
GLAPI void GLAPIENTRY glLineStipple(GLint factor, GLushort pattern)
GLAPI void GLAPIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
GLAPI void GLAPIENTRY glClearStencil(GLint s)
GLAPI void GLAPIENTRY glTexCoord2fv(const GLfloat *v)
GLAPI void GLAPIENTRY glColor3us(GLushort red, GLushort green, GLushort blue)
GLint GLint GLsizei GLsizei height
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 glMaterialiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q glTexCoord4s
GLAPI void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint *buffer)
GLAPI void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glClearIndex(GLfloat c)
GLuint const GLchar * name
GLAPI void GLAPIENTRY glRasterPos2s(GLshort x, GLshort y)
const GLuint const GLfixed * priorities
GLAPI void GLAPIENTRY glTexCoord2dv(const GLdouble *v)
GLAPI void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
GLAPI void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params)
GLAPI void GLAPIENTRY glVertex4iv(const GLint *v)
GLAPI void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glInitNames(void)
GLAPI void GLAPIENTRY glEvalCoord2fv(const GLfloat *u)
#define SDL_PROC_UNUSED(ret, func, params)
GLAPI void GLAPIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
GLAPI void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI GLboolean GLAPIENTRY glIsEnabled(GLenum cap)
GLAPI void GLAPIENTRY glTexCoord2i(GLint s, GLint t)
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params glOrtho
GLAPI void GLAPIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
GLsizei const GLuint * textures
GLAPI void GLAPIENTRY glTexCoord4dv(const GLdouble *v)
GLAPI void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glFinish(void)
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint GLint vorder
GLAPI void GLAPIENTRY glGetClipPlane(GLenum plane, GLdouble *equation)
GLAPI void GLAPIENTRY glTexCoord1f(GLfloat s)
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
GLAPI void GLAPIENTRY glRasterPos3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glColor3sv(const GLshort *v)
GLfixed GLfixed GLint ustride
GLAPI void GLAPIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue)
GLAPI void GLAPIENTRY glDrawBuffer(GLenum mode)
GLfixed GLfixed GLint GLint order
GLAPI void GLAPIENTRY glNormal3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glPopMatrix(void)
GLAPI void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexEnviv
GLAPI void GLAPIENTRY glVertex3i(GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
GLAPI void GLAPIENTRY glTexCoord1sv(const GLshort *v)
GLAPI void GLAPIENTRY glVertex2iv(const GLint *v)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
GLAPI void GLAPIENTRY glHint(GLenum target, GLenum mode)
GLAPI void GLAPIENTRY glEdgeFlagv(const GLboolean *flag)
GLAPI void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glListBase(GLuint base)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels glGetTexLevelParameteriv
GLAPI void GLAPIENTRY glIndexub(GLubyte c)
GLAPI void GLAPIENTRY glTexCoord1d(GLdouble s)
GLAPI void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glGetLightiv
GLint GLint GLint GLint GLint GLint y
GLAPI void GLAPIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glIndexubv(const GLubyte *c)
GLAPI void GLAPIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glPassThrough(GLfloat token)
GLAPI void GLAPIENTRY glTexCoord3i(GLint s, GLint t, GLint r)
GLAPI void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v)
GLAPI void GLAPIENTRY glNormal3i(GLint nx, GLint ny, GLint nz)
GLAPI void GLAPIENTRY glVertex3iv(const GLint *v)
GLAPI void GLAPIENTRY glIndexdv(const GLdouble *c)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint vn
GLAPI void GLAPIENTRY glIndexsv(const GLshort *c)
GLAPI void GLAPIENTRY glIndexf(GLfloat c)
GLAPI void GLAPIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glIndexMask(GLuint mask)
GLAPI void GLAPIENTRY glReadBuffer(GLenum mode)
GLAPI void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
GLfixed GLfixed GLint GLint uorder
GLAPI void GLAPIENTRY glNewList(GLuint list, GLenum mode)
GLAPI void GLAPIENTRY glVertex3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values)
GLAPI void GLAPIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue)
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v)
GLAPI void GLAPIENTRY glRasterPos4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glCallList(GLuint list)
GLAPI void GLAPIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glPopName(void)
GLAPI void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
GLAPI void GLAPIENTRY glLoadName(GLuint name)
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
GLAPI void GLAPIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2)
GLAPI void GLAPIENTRY glEvalCoord2dv(const GLdouble *u)
GLAPI void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glEnableClientState(GLenum cap)
GLAPI void GLAPIENTRY glColor3s(GLshort red, GLshort green, GLshort blue)
GLAPI void GLAPIENTRY glColor4iv(const GLint *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint j1
GLAPI void GLAPIENTRY glVertex3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
GLAPI void GLAPIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
GLAPI void GLAPIENTRY glLightModeliv(GLenum pname, const GLint *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height glDrawPixels
GLAPI void GLAPIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glRasterPos2fv(const GLfloat *v)
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
GLAPI void GLAPIENTRY glIndexs(GLshort c)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels GLdouble GLdouble GLdouble GLdouble w glVertex4s
GLAPI void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glMateriali(GLenum face, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexCoord2s(GLshort s, GLshort t)
GLAPI void GLAPIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexGenfv
GLAPI void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
GLAPI void GLAPIENTRY glLogicOp(GLenum opcode)
GLAPI void GLAPIENTRY glPolygonStipple(const GLubyte *mask)
GLAPI void GLAPIENTRY glColor3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord3iv(const GLint *v)
GLAPI void GLAPIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param)
GLfixed GLfixed GLfixed y2
GLAPI void GLAPIENTRY glPushName(GLuint name)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params glGetTexImage
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params glTexImage2D
GLAPI void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
GLAPI void GLAPIENTRY glPushMatrix(void)
GLAPI void GLAPIENTRY glGetPixelMapuiv(GLenum map, GLuint *values)
GLAPI void GLAPIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 glFrustum
GLAPI void GLAPIENTRY glTexCoord2iv(const GLint *v)
GLAPI void GLAPIENTRY glColor3uiv(const GLuint *v)
GLAPI void GLAPIENTRY glCullFace(GLenum mode)
GLAPI void GLAPIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
GLAPI void GLAPIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
GLAPI void GLAPIENTRY glTexCoord3dv(const GLdouble *v)
GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
GLAPI void GLAPIENTRY glColor4uiv(const GLuint *v)
GLAPI void GLAPIENTRY glPopAttrib(void)
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint vstride
GLAPI void GLAPIENTRY glVertex2i(GLint x, GLint y)
GLAPI void GLAPIENTRY glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI GLboolean GLAPIENTRY glIsList(GLuint list)
GLAPI void GLAPIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY glTexCoord3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glVertex3sv(const GLshort *v)
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY glRasterPos2iv(const GLint *v)
GLAPI void GLAPIENTRY glVertex4sv(const GLshort *v)
GLAPI void GLAPIENTRY glRasterPos3i(GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v)
GLAPI void GLAPIENTRY glGetPolygonStipple(GLubyte *mask)
GLAPI void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2)
GLAPI void GLAPIENTRY glEvalPoint2(GLint i, GLint j)
GLenum GLuint GLint GLenum face
GLAPI void GLAPIENTRY glIndexd(GLdouble c)
const GLubyte GLuint GLuint GLuint GLuint alpha glColorMask
GLAPI void GLAPIENTRY glRasterPos3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
GLAPI void GLAPIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q glTexEnvfv
GLenum GLenum GLuint texture
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params glInterleavedArrays
GLAPI void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexCoord2f(GLfloat s, GLfloat t)
GLAPI void GLAPIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
GLint GLint GLsizei GLsizei GLsizei GLint border
GLuint GLuint GLsizei GLenum type
GLAPI void GLAPIENTRY glVertex2s(GLshort x, GLshort y)
GLAPI void GLAPIENTRY glTexCoord4fv(const GLfloat *v)
GLAPI GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
GLAPI void GLAPIENTRY glPixelTransferi(GLenum pname, GLint param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha glCopyPixels
GLAPI void GLAPIENTRY glClearDepth(GLclampd depth)
GLAPI void GLAPIENTRY glRectiv(const GLint *v1, const GLint *v2)
GLAPI void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params glMap1f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type glCopyTexImage2D
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points glMap2f
GLAPI void GLAPIENTRY glMultMatrixf(const GLfloat *m)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint un
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glPixelMapuiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w glReadPixels
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
GLAPI void GLAPIENTRY glClipPlane(GLenum plane, const GLdouble *equation)
GLAPI void GLAPIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param)
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glTexCoord4iv(const GLint *v)
GLAPI void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glColor4bv(const GLbyte *v)
GLubyte GLubyte GLubyte GLubyte w
GLAPI void GLAPIENTRY glRasterPos4sv(const GLshort *v)
GLAPI void GLAPIENTRY glPushClientAttrib(GLbitfield mask)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels glEvalMesh2
GLAPI void GLAPIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
GLAPI void GLAPIENTRY glFlush(void)
GLAPI void GLAPIENTRY glColor4usv(const GLushort *v)
GLAPI void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)