SDL  2.0
SDL_shaders_gl.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_shaders_gl_h_
23 #define SDL_shaders_gl_h_
24 
25 #include "../../SDL_internal.h"
26 
27 /* OpenGL shader implementation */
28 
29 typedef enum {
46 
47 typedef struct GL_ShaderContext GL_ShaderContext;
48 
52 
53 #endif /* SDL_shaders_gl_h_ */
54 
55 /* vi: set ts=4 sw=4 expandtab: */
SHADER_RGB
@ SHADER_RGB
Definition: SDL_shaders_gl.h:33
GL_CreateShaderContext
GL_ShaderContext * GL_CreateShaderContext(void)
SHADER_NV21_BT709
@ SHADER_NV21_BT709
Definition: SDL_shaders_gl.h:43
NUM_SHADERS
@ NUM_SHADERS
Definition: SDL_shaders_gl.h:44
SHADER_NV12_BT601
@ SHADER_NV12_BT601
Definition: SDL_shaders_gl.h:39
GL_ShaderContext
struct GL_ShaderContext GL_ShaderContext
Definition: SDL_shaders_gl.h:47
GL_DestroyShaderContext
void GL_DestroyShaderContext(GL_ShaderContext *ctx)
ctx
EGLContext ctx
Definition: eglext.h:208
shader
GLuint shader
Definition: SDL_opengl_glext.h:662
SHADER_NV21_JPEG
@ SHADER_NV21_JPEG
Definition: SDL_shaders_gl.h:41
GL_Shader
GL_Shader
Definition: SDL_shaders_gl.h:29
SHADER_YUV_JPEG
@ SHADER_YUV_JPEG
Definition: SDL_shaders_gl.h:35
SHADER_RGBA
@ SHADER_RGBA
Definition: SDL_shaders_gl.h:34
SHADER_NONE
@ SHADER_NONE
Definition: SDL_shaders_gl.h:31
SHADER_INVALID
@ SHADER_INVALID
Definition: SDL_shaders_gl.h:30
SHADER_YUV_BT709
@ SHADER_YUV_BT709
Definition: SDL_shaders_gl.h:37
SHADER_NV12_BT709
@ SHADER_NV12_BT709
Definition: SDL_shaders_gl.h:40
SHADER_NV21_BT601
@ SHADER_NV21_BT601
Definition: SDL_shaders_gl.h:42
SHADER_YUV_BT601
@ SHADER_YUV_BT601
Definition: SDL_shaders_gl.h:36
SHADER_SOLID
@ SHADER_SOLID
Definition: SDL_shaders_gl.h:32
SHADER_NV12_JPEG
@ SHADER_NV12_JPEG
Definition: SDL_shaders_gl.h:38
GL_SelectShader
void GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader)