SDL
2.0
SDL_coreaudio.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_coreaudio_h_
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#define SDL_coreaudio_h_
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#include "../SDL_sysaudio.h"
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#if !defined(__IPHONEOS__)
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#define MACOSX_COREAUDIO 1
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#endif
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#if MACOSX_COREAUDIO
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#include <CoreAudio/CoreAudio.h>
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#include <CoreServices/CoreServices.h>
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#else
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#import <AVFoundation/AVFoundation.h>
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#import <UIKit/UIApplication.h>
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#endif
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#include <AudioToolbox/AudioToolbox.h>
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#include <AudioUnit/AudioUnit.h>
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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struct
SDL_PrivateAudioData
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{
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SDL_Thread
*
thread
;
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AudioQueueRef
audioQueue
;
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AudioQueueBufferRef *
audioBuffer
;
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void
*
buffer
;
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UInt32
bufferOffset
;
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UInt32
bufferSize
;
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AudioStreamBasicDescription
strdesc
;
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SDL_sem *
ready_semaphore
;
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char
*
thread_error
;
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SDL_atomic_t
shutdown
;
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#if MACOSX_COREAUDIO
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AudioDeviceID
deviceID
;
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#else
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SDL_bool
interrupted;
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CFTypeRef interruption_listener;
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#endif
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};
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#endif
/* SDL_coreaudio_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
SDL_PrivateAudioData::audioQueue
AudioQueueRef audioQueue
Definition:
SDL_coreaudio.h:49
SDL_Thread
Definition:
SDL_thread_c.h:55
SDL_PrivateAudioData::buffer
void * buffer
Definition:
SDL_coreaudio.h:51
SDL_PrivateAudioData::shutdown
SDL_atomic_t shutdown
Definition:
SDL_coreaudio.h:57
SDL_PrivateAudioData
Definition:
SDL_alsa_audio.h:34
SDL_PrivateAudioData::audioBuffer
AudioQueueBufferRef * audioBuffer
Definition:
SDL_coreaudio.h:50
SDL_PrivateAudioData::bufferSize
UInt32 bufferSize
Definition:
SDL_coreaudio.h:53
SDL_PrivateAudioData::bufferOffset
UInt32 bufferOffset
Definition:
SDL_coreaudio.h:52
SDL_PrivateAudioData::thread
SDL_Thread * thread
Definition:
SDL_coreaudio.h:48
SDL_PrivateAudioData::deviceID
AudioDeviceID deviceID
Definition:
SDL_coreaudio.h:59
SDL_PrivateAudioData::ready_semaphore
SDL_sem * ready_semaphore
Definition:
SDL_coreaudio.h:55
SDL_atomic_t
A type representing an atomic integer value. It is a struct so people don't accidentally use numeric ...
Definition:
SDL_atomic.h:216
SDL_bool
SDL_bool
Definition:
SDL_stdinc.h:162
SDL_PrivateAudioData::strdesc
AudioStreamBasicDescription strdesc
Definition:
SDL_coreaudio.h:54
SDL_PrivateAudioData::thread_error
char * thread_error
Definition:
SDL_coreaudio.h:56
src
audio
coreaudio
SDL_coreaudio.h
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