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27 #error You should not be here.
30 #define SDL_SetError SDL_SetError_REAL
31 #define SDL_Log SDL_Log_REAL
32 #define SDL_LogVerbose SDL_LogVerbose_REAL
33 #define SDL_LogDebug SDL_LogDebug_REAL
34 #define SDL_LogInfo SDL_LogInfo_REAL
35 #define SDL_LogWarn SDL_LogWarn_REAL
36 #define SDL_LogError SDL_LogError_REAL
37 #define SDL_LogCritical SDL_LogCritical_REAL
38 #define SDL_LogMessage SDL_LogMessage_REAL
39 #define SDL_sscanf SDL_sscanf_REAL
40 #define SDL_snprintf SDL_snprintf_REAL
41 #define SDL_CreateThread SDL_CreateThread_REAL
42 #define SDL_RWFromFP SDL_RWFromFP_REAL
43 #define SDL_RegisterApp SDL_RegisterApp_REAL
44 #define SDL_UnregisterApp SDL_UnregisterApp_REAL
45 #define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL
46 #define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL
47 #define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL
48 #define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL
49 #define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL
50 #define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL
51 #define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL
52 #define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL
53 #define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL
54 #define SDL_Init SDL_Init_REAL
55 #define SDL_InitSubSystem SDL_InitSubSystem_REAL
56 #define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
57 #define SDL_WasInit SDL_WasInit_REAL
58 #define SDL_Quit SDL_Quit_REAL
59 #define SDL_ReportAssertion SDL_ReportAssertion_REAL
60 #define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
61 #define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
62 #define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
63 #define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
64 #define SDL_AtomicLock SDL_AtomicLock_REAL
65 #define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
66 #define SDL_AtomicCAS SDL_AtomicCAS_REAL
67 #define SDL_AtomicSet SDL_AtomicSet_REAL
68 #define SDL_AtomicGet SDL_AtomicGet_REAL
69 #define SDL_AtomicAdd SDL_AtomicAdd_REAL
70 #define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
71 #define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
72 #define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
73 #define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
74 #define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
75 #define SDL_AudioInit SDL_AudioInit_REAL
76 #define SDL_AudioQuit SDL_AudioQuit_REAL
77 #define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
78 #define SDL_OpenAudio SDL_OpenAudio_REAL
79 #define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
80 #define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
81 #define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
82 #define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
83 #define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
84 #define SDL_PauseAudio SDL_PauseAudio_REAL
85 #define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
86 #define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
87 #define SDL_FreeWAV SDL_FreeWAV_REAL
88 #define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
89 #define SDL_ConvertAudio SDL_ConvertAudio_REAL
90 #define SDL_MixAudio SDL_MixAudio_REAL
91 #define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
92 #define SDL_LockAudio SDL_LockAudio_REAL
93 #define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
94 #define SDL_UnlockAudio SDL_UnlockAudio_REAL
95 #define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
96 #define SDL_CloseAudio SDL_CloseAudio_REAL
97 #define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
98 #define SDL_SetClipboardText SDL_SetClipboardText_REAL
99 #define SDL_GetClipboardText SDL_GetClipboardText_REAL
100 #define SDL_HasClipboardText SDL_HasClipboardText_REAL
101 #define SDL_GetCPUCount SDL_GetCPUCount_REAL
102 #define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
103 #define SDL_HasRDTSC SDL_HasRDTSC_REAL
104 #define SDL_HasAltiVec SDL_HasAltiVec_REAL
105 #define SDL_HasMMX SDL_HasMMX_REAL
106 #define SDL_Has3DNow SDL_Has3DNow_REAL
107 #define SDL_HasSSE SDL_HasSSE_REAL
108 #define SDL_HasSSE2 SDL_HasSSE2_REAL
109 #define SDL_HasSSE3 SDL_HasSSE3_REAL
110 #define SDL_HasSSE41 SDL_HasSSE41_REAL
111 #define SDL_HasSSE42 SDL_HasSSE42_REAL
112 #define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
113 #define SDL_GetError SDL_GetError_REAL
114 #define SDL_ClearError SDL_ClearError_REAL
115 #define SDL_Error SDL_Error_REAL
116 #define SDL_PumpEvents SDL_PumpEvents_REAL
117 #define SDL_PeepEvents SDL_PeepEvents_REAL
118 #define SDL_HasEvent SDL_HasEvent_REAL
119 #define SDL_HasEvents SDL_HasEvents_REAL
120 #define SDL_FlushEvent SDL_FlushEvent_REAL
121 #define SDL_FlushEvents SDL_FlushEvents_REAL
122 #define SDL_PollEvent SDL_PollEvent_REAL
123 #define SDL_WaitEvent SDL_WaitEvent_REAL
124 #define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
125 #define SDL_PushEvent SDL_PushEvent_REAL
126 #define SDL_SetEventFilter SDL_SetEventFilter_REAL
127 #define SDL_GetEventFilter SDL_GetEventFilter_REAL
128 #define SDL_AddEventWatch SDL_AddEventWatch_REAL
129 #define SDL_DelEventWatch SDL_DelEventWatch_REAL
130 #define SDL_FilterEvents SDL_FilterEvents_REAL
131 #define SDL_EventState SDL_EventState_REAL
132 #define SDL_RegisterEvents SDL_RegisterEvents_REAL
133 #define SDL_GetBasePath SDL_GetBasePath_REAL
134 #define SDL_GetPrefPath SDL_GetPrefPath_REAL
135 #define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
136 #define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
137 #define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
138 #define SDL_IsGameController SDL_IsGameController_REAL
139 #define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
140 #define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
141 #define SDL_GameControllerName SDL_GameControllerName_REAL
142 #define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
143 #define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
144 #define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
145 #define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
146 #define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
147 #define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
148 #define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
149 #define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
150 #define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
151 #define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
152 #define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
153 #define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
154 #define SDL_GameControllerClose SDL_GameControllerClose_REAL
155 #define SDL_RecordGesture SDL_RecordGesture_REAL
156 #define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
157 #define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
158 #define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
159 #define SDL_NumHaptics SDL_NumHaptics_REAL
160 #define SDL_HapticName SDL_HapticName_REAL
161 #define SDL_HapticOpen SDL_HapticOpen_REAL
162 #define SDL_HapticOpened SDL_HapticOpened_REAL
163 #define SDL_HapticIndex SDL_HapticIndex_REAL
164 #define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
165 #define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
166 #define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
167 #define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
168 #define SDL_HapticClose SDL_HapticClose_REAL
169 #define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
170 #define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
171 #define SDL_HapticQuery SDL_HapticQuery_REAL
172 #define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
173 #define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
174 #define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
175 #define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
176 #define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
177 #define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
178 #define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
179 #define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
180 #define SDL_HapticSetGain SDL_HapticSetGain_REAL
181 #define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
182 #define SDL_HapticPause SDL_HapticPause_REAL
183 #define SDL_HapticUnpause SDL_HapticUnpause_REAL
184 #define SDL_HapticStopAll SDL_HapticStopAll_REAL
185 #define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
186 #define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
187 #define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
188 #define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
189 #define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
190 #define SDL_SetHint SDL_SetHint_REAL
191 #define SDL_GetHint SDL_GetHint_REAL
192 #define SDL_AddHintCallback SDL_AddHintCallback_REAL
193 #define SDL_DelHintCallback SDL_DelHintCallback_REAL
194 #define SDL_ClearHints SDL_ClearHints_REAL
195 #define SDL_NumJoysticks SDL_NumJoysticks_REAL
196 #define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
197 #define SDL_JoystickOpen SDL_JoystickOpen_REAL
198 #define SDL_JoystickName SDL_JoystickName_REAL
199 #define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
200 #define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
201 #define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
202 #define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
203 #define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
204 #define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
205 #define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
206 #define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
207 #define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
208 #define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
209 #define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
210 #define SDL_JoystickEventState SDL_JoystickEventState_REAL
211 #define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
212 #define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
213 #define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
214 #define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
215 #define SDL_JoystickClose SDL_JoystickClose_REAL
216 #define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
217 #define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
218 #define SDL_GetModState SDL_GetModState_REAL
219 #define SDL_SetModState SDL_SetModState_REAL
220 #define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
221 #define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
222 #define SDL_GetScancodeName SDL_GetScancodeName_REAL
223 #define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
224 #define SDL_GetKeyName SDL_GetKeyName_REAL
225 #define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
226 #define SDL_StartTextInput SDL_StartTextInput_REAL
227 #define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
228 #define SDL_StopTextInput SDL_StopTextInput_REAL
229 #define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
230 #define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
231 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
232 #define SDL_LoadObject SDL_LoadObject_REAL
233 #define SDL_LoadFunction SDL_LoadFunction_REAL
234 #define SDL_UnloadObject SDL_UnloadObject_REAL
235 #define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
236 #define SDL_LogSetPriority SDL_LogSetPriority_REAL
237 #define SDL_LogGetPriority SDL_LogGetPriority_REAL
238 #define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
239 #define SDL_LogMessageV SDL_LogMessageV_REAL
240 #define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
241 #define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
242 #define SDL_SetMainReady SDL_SetMainReady_REAL
243 #define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
244 #define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
245 #define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
246 #define SDL_GetMouseState SDL_GetMouseState_REAL
247 #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
248 #define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
249 #define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
250 #define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
251 #define SDL_CreateCursor SDL_CreateCursor_REAL
252 #define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
253 #define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
254 #define SDL_SetCursor SDL_SetCursor_REAL
255 #define SDL_GetCursor SDL_GetCursor_REAL
256 #define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
257 #define SDL_FreeCursor SDL_FreeCursor_REAL
258 #define SDL_ShowCursor SDL_ShowCursor_REAL
259 #define SDL_CreateMutex SDL_CreateMutex_REAL
260 #define SDL_LockMutex SDL_LockMutex_REAL
261 #define SDL_TryLockMutex SDL_TryLockMutex_REAL
262 #define SDL_UnlockMutex SDL_UnlockMutex_REAL
263 #define SDL_DestroyMutex SDL_DestroyMutex_REAL
264 #define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
265 #define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
266 #define SDL_SemWait SDL_SemWait_REAL
267 #define SDL_SemTryWait SDL_SemTryWait_REAL
268 #define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
269 #define SDL_SemPost SDL_SemPost_REAL
270 #define SDL_SemValue SDL_SemValue_REAL
271 #define SDL_CreateCond SDL_CreateCond_REAL
272 #define SDL_DestroyCond SDL_DestroyCond_REAL
273 #define SDL_CondSignal SDL_CondSignal_REAL
274 #define SDL_CondBroadcast SDL_CondBroadcast_REAL
275 #define SDL_CondWait SDL_CondWait_REAL
276 #define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
277 #define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
278 #define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
279 #define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
280 #define SDL_AllocFormat SDL_AllocFormat_REAL
281 #define SDL_FreeFormat SDL_FreeFormat_REAL
282 #define SDL_AllocPalette SDL_AllocPalette_REAL
283 #define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
284 #define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
285 #define SDL_FreePalette SDL_FreePalette_REAL
286 #define SDL_MapRGB SDL_MapRGB_REAL
287 #define SDL_MapRGBA SDL_MapRGBA_REAL
288 #define SDL_GetRGB SDL_GetRGB_REAL
289 #define SDL_GetRGBA SDL_GetRGBA_REAL
290 #define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL
291 #define SDL_GetPlatform SDL_GetPlatform_REAL
292 #define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
293 #define SDL_HasIntersection SDL_HasIntersection_REAL
294 #define SDL_IntersectRect SDL_IntersectRect_REAL
295 #define SDL_UnionRect SDL_UnionRect_REAL
296 #define SDL_EnclosePoints SDL_EnclosePoints_REAL
297 #define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
298 #define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
299 #define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
300 #define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
301 #define SDL_CreateRenderer SDL_CreateRenderer_REAL
302 #define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
303 #define SDL_GetRenderer SDL_GetRenderer_REAL
304 #define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
305 #define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
306 #define SDL_CreateTexture SDL_CreateTexture_REAL
307 #define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
308 #define SDL_QueryTexture SDL_QueryTexture_REAL
309 #define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
310 #define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
311 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
312 #define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
313 #define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
314 #define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
315 #define SDL_UpdateTexture SDL_UpdateTexture_REAL
316 #define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
317 #define SDL_LockTexture SDL_LockTexture_REAL
318 #define SDL_UnlockTexture SDL_UnlockTexture_REAL
319 #define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
320 #define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
321 #define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
322 #define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
323 #define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
324 #define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
325 #define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
326 #define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
327 #define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
328 #define SDL_RenderSetScale SDL_RenderSetScale_REAL
329 #define SDL_RenderGetScale SDL_RenderGetScale_REAL
330 #define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
331 #define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
332 #define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
333 #define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
334 #define SDL_RenderClear SDL_RenderClear_REAL
335 #define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
336 #define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
337 #define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
338 #define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
339 #define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
340 #define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
341 #define SDL_RenderFillRect SDL_RenderFillRect_REAL
342 #define SDL_RenderFillRects SDL_RenderFillRects_REAL
343 #define SDL_RenderCopy SDL_RenderCopy_REAL
344 #define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
345 #define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
346 #define SDL_RenderPresent SDL_RenderPresent_REAL
347 #define SDL_DestroyTexture SDL_DestroyTexture_REAL
348 #define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
349 #define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
350 #define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
351 #define SDL_RWFromFile SDL_RWFromFile_REAL
352 #define SDL_RWFromMem SDL_RWFromMem_REAL
353 #define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
354 #define SDL_AllocRW SDL_AllocRW_REAL
355 #define SDL_FreeRW SDL_FreeRW_REAL
356 #define SDL_ReadU8 SDL_ReadU8_REAL
357 #define SDL_ReadLE16 SDL_ReadLE16_REAL
358 #define SDL_ReadBE16 SDL_ReadBE16_REAL
359 #define SDL_ReadLE32 SDL_ReadLE32_REAL
360 #define SDL_ReadBE32 SDL_ReadBE32_REAL
361 #define SDL_ReadLE64 SDL_ReadLE64_REAL
362 #define SDL_ReadBE64 SDL_ReadBE64_REAL
363 #define SDL_WriteU8 SDL_WriteU8_REAL
364 #define SDL_WriteLE16 SDL_WriteLE16_REAL
365 #define SDL_WriteBE16 SDL_WriteBE16_REAL
366 #define SDL_WriteLE32 SDL_WriteLE32_REAL
367 #define SDL_WriteBE32 SDL_WriteBE32_REAL
368 #define SDL_WriteLE64 SDL_WriteLE64_REAL
369 #define SDL_WriteBE64 SDL_WriteBE64_REAL
370 #define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
371 #define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
372 #define SDL_SetWindowShape SDL_SetWindowShape_REAL
373 #define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
374 #define SDL_malloc SDL_malloc_REAL
375 #define SDL_calloc SDL_calloc_REAL
376 #define SDL_realloc SDL_realloc_REAL
377 #define SDL_free SDL_free_REAL
378 #define SDL_getenv SDL_getenv_REAL
379 #define SDL_setenv SDL_setenv_REAL
380 #define SDL_qsort SDL_qsort_REAL
381 #define SDL_abs SDL_abs_REAL
382 #define SDL_isdigit SDL_isdigit_REAL
383 #define SDL_isspace SDL_isspace_REAL
384 #define SDL_toupper SDL_toupper_REAL
385 #define SDL_tolower SDL_tolower_REAL
386 #define SDL_memset SDL_memset_REAL
387 #define SDL_memcpy SDL_memcpy_REAL
388 #define SDL_memmove SDL_memmove_REAL
389 #define SDL_memcmp SDL_memcmp_REAL
390 #define SDL_wcslen SDL_wcslen_REAL
391 #define SDL_wcslcpy SDL_wcslcpy_REAL
392 #define SDL_wcslcat SDL_wcslcat_REAL
393 #define SDL_strlen SDL_strlen_REAL
394 #define SDL_strlcpy SDL_strlcpy_REAL
395 #define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
396 #define SDL_strlcat SDL_strlcat_REAL
397 #define SDL_strdup SDL_strdup_REAL
398 #define SDL_strrev SDL_strrev_REAL
399 #define SDL_strupr SDL_strupr_REAL
400 #define SDL_strlwr SDL_strlwr_REAL
401 #define SDL_strchr SDL_strchr_REAL
402 #define SDL_strrchr SDL_strrchr_REAL
403 #define SDL_strstr SDL_strstr_REAL
404 #define SDL_itoa SDL_itoa_REAL
405 #define SDL_uitoa SDL_uitoa_REAL
406 #define SDL_ltoa SDL_ltoa_REAL
407 #define SDL_ultoa SDL_ultoa_REAL
408 #define SDL_lltoa SDL_lltoa_REAL
409 #define SDL_ulltoa SDL_ulltoa_REAL
410 #define SDL_atoi SDL_atoi_REAL
411 #define SDL_atof SDL_atof_REAL
412 #define SDL_strtol SDL_strtol_REAL
413 #define SDL_strtoul SDL_strtoul_REAL
414 #define SDL_strtoll SDL_strtoll_REAL
415 #define SDL_strtoull SDL_strtoull_REAL
416 #define SDL_strtod SDL_strtod_REAL
417 #define SDL_strcmp SDL_strcmp_REAL
418 #define SDL_strncmp SDL_strncmp_REAL
419 #define SDL_strcasecmp SDL_strcasecmp_REAL
420 #define SDL_strncasecmp SDL_strncasecmp_REAL
421 #define SDL_vsnprintf SDL_vsnprintf_REAL
422 #define SDL_acos SDL_acos_REAL
423 #define SDL_asin SDL_asin_REAL
424 #define SDL_atan SDL_atan_REAL
425 #define SDL_atan2 SDL_atan2_REAL
426 #define SDL_ceil SDL_ceil_REAL
427 #define SDL_copysign SDL_copysign_REAL
428 #define SDL_cos SDL_cos_REAL
429 #define SDL_cosf SDL_cosf_REAL
430 #define SDL_fabs SDL_fabs_REAL
431 #define SDL_floor SDL_floor_REAL
432 #define SDL_log SDL_log_REAL
433 #define SDL_pow SDL_pow_REAL
434 #define SDL_scalbn SDL_scalbn_REAL
435 #define SDL_sin SDL_sin_REAL
436 #define SDL_sinf SDL_sinf_REAL
437 #define SDL_sqrt SDL_sqrt_REAL
438 #define SDL_iconv_open SDL_iconv_open_REAL
439 #define SDL_iconv_close SDL_iconv_close_REAL
440 #define SDL_iconv SDL_iconv_REAL
441 #define SDL_iconv_string SDL_iconv_string_REAL
442 #define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL
443 #define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL
444 #define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
445 #define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
446 #define SDL_FreeSurface SDL_FreeSurface_REAL
447 #define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
448 #define SDL_LockSurface SDL_LockSurface_REAL
449 #define SDL_UnlockSurface SDL_UnlockSurface_REAL
450 #define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
451 #define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
452 #define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
453 #define SDL_SetColorKey SDL_SetColorKey_REAL
454 #define SDL_GetColorKey SDL_GetColorKey_REAL
455 #define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
456 #define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
457 #define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
458 #define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
459 #define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
460 #define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
461 #define SDL_SetClipRect SDL_SetClipRect_REAL
462 #define SDL_GetClipRect SDL_GetClipRect_REAL
463 #define SDL_ConvertSurface SDL_ConvertSurface_REAL
464 #define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
465 #define SDL_ConvertPixels SDL_ConvertPixels_REAL
466 #define SDL_FillRect SDL_FillRect_REAL
467 #define SDL_FillRects SDL_FillRects_REAL
468 #define SDL_UpperBlit SDL_UpperBlit_REAL
469 #define SDL_LowerBlit SDL_LowerBlit_REAL
470 #define SDL_SoftStretch SDL_SoftStretch_REAL
471 #define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
472 #define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
473 #define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
474 #define SDL_GetThreadName SDL_GetThreadName_REAL
475 #define SDL_ThreadID SDL_ThreadID_REAL
476 #define SDL_GetThreadID SDL_GetThreadID_REAL
477 #define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
478 #define SDL_WaitThread SDL_WaitThread_REAL
479 #define SDL_DetachThread SDL_DetachThread_REAL
480 #define SDL_TLSCreate SDL_TLSCreate_REAL
481 #define SDL_TLSGet SDL_TLSGet_REAL
482 #define SDL_TLSSet SDL_TLSSet_REAL
483 #define SDL_GetTicks SDL_GetTicks_REAL
484 #define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
485 #define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
486 #define SDL_Delay SDL_Delay_REAL
487 #define SDL_AddTimer SDL_AddTimer_REAL
488 #define SDL_RemoveTimer SDL_RemoveTimer_REAL
489 #define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
490 #define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
491 #define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
492 #define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
493 #define SDL_GetVersion SDL_GetVersion_REAL
494 #define SDL_GetRevision SDL_GetRevision_REAL
495 #define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL
496 #define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
497 #define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
498 #define SDL_VideoInit SDL_VideoInit_REAL
499 #define SDL_VideoQuit SDL_VideoQuit_REAL
500 #define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
501 #define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
502 #define SDL_GetDisplayName SDL_GetDisplayName_REAL
503 #define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
504 #define SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL
505 #define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
506 #define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
507 #define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
508 #define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
509 #define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
510 #define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
511 #define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
512 #define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
513 #define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
514 #define SDL_CreateWindow SDL_CreateWindow_REAL
515 #define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
516 #define SDL_GetWindowID SDL_GetWindowID_REAL
517 #define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
518 #define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
519 #define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
520 #define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
521 #define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
522 #define SDL_SetWindowData SDL_SetWindowData_REAL
523 #define SDL_GetWindowData SDL_GetWindowData_REAL
524 #define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
525 #define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
526 #define SDL_SetWindowSize SDL_SetWindowSize_REAL
527 #define SDL_GetWindowSize SDL_GetWindowSize_REAL
528 #define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
529 #define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
530 #define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
531 #define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
532 #define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
533 #define SDL_ShowWindow SDL_ShowWindow_REAL
534 #define SDL_HideWindow SDL_HideWindow_REAL
535 #define SDL_RaiseWindow SDL_RaiseWindow_REAL
536 #define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
537 #define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
538 #define SDL_RestoreWindow SDL_RestoreWindow_REAL
539 #define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
540 #define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
541 #define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
542 #define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
543 #define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
544 #define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
545 #define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL
546 #define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL
547 #define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL
548 #define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL
549 #define SDL_DestroyWindow SDL_DestroyWindow_REAL
550 #define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
551 #define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
552 #define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
553 #define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
554 #define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
555 #define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
556 #define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
557 #define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
558 #define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
559 #define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
560 #define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
561 #define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
562 #define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
563 #define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
564 #define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
565 #define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
566 #define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
567 #define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
568 #define SDL_vsscanf SDL_vsscanf_REAL
569 #define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
570 #define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
571 #define SDL_HasAVX SDL_HasAVX_REAL
572 #define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
573 #define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
574 #define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
575 #define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
576 #define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
577 #define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
578 #define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
579 #define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
580 #define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
581 #define SDL_sqrtf SDL_sqrtf_REAL
582 #define SDL_tan SDL_tan_REAL
583 #define SDL_tanf SDL_tanf_REAL
584 #define SDL_CaptureMouse SDL_CaptureMouse_REAL
585 #define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
586 #define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
587 #define SDL_HasAVX2 SDL_HasAVX2_REAL
588 #define SDL_QueueAudio SDL_QueueAudio_REAL
589 #define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
590 #define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
591 #define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
592 #define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
593 #define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
594 #define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
595 #define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
596 #define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
597 #define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
598 #define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
599 #define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
600 #define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
601 #define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
602 #define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
603 #define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
604 #define SDL_DequeueAudio SDL_DequeueAudio_REAL
605 #define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
606 #define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL
607 #define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL
608 #define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
609 #define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
610 #define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
611 #define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL
612 #define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL
613 #define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL
614 #define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL
615 #define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL
616 #define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL
617 #define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL
618 #define SDL_HasNEON SDL_HasNEON_REAL
619 #define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
620 #define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
621 #define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
622 #define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
623 #define SDL_JoystickGetType SDL_JoystickGetType_REAL
624 #define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
625 #define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
626 #define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL
627 #define SDL_utf8strlen SDL_utf8strlen_REAL
628 #define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
629 #define SDL_wcscmp SDL_wcscmp_REAL
630 #define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
631 #define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
632 #define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL
633 #define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL
634 #define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL
635 #define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL
636 #define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL
637 #define SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL
638 #define SDL_LockJoysticks SDL_LockJoysticks_REAL
639 #define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
640 #define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL
641 #define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL
642 #define SDL_GetNumAllocations SDL_GetNumAllocations_REAL
643 #define SDL_NewAudioStream SDL_NewAudioStream_REAL
644 #define SDL_AudioStreamPut SDL_AudioStreamPut_REAL
645 #define SDL_AudioStreamGet SDL_AudioStreamGet_REAL
646 #define SDL_AudioStreamClear SDL_AudioStreamClear_REAL
647 #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL
648 #define SDL_FreeAudioStream SDL_FreeAudioStream_REAL
649 #define SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL
650 #define SDL_acosf SDL_acosf_REAL
651 #define SDL_asinf SDL_asinf_REAL
652 #define SDL_atanf SDL_atanf_REAL
653 #define SDL_atan2f SDL_atan2f_REAL
654 #define SDL_ceilf SDL_ceilf_REAL
655 #define SDL_copysignf SDL_copysignf_REAL
656 #define SDL_fabsf SDL_fabsf_REAL
657 #define SDL_floorf SDL_floorf_REAL
658 #define SDL_logf SDL_logf_REAL
659 #define SDL_powf SDL_powf_REAL
660 #define SDL_scalbnf SDL_scalbnf_REAL
661 #define SDL_fmod SDL_fmod_REAL
662 #define SDL_fmodf SDL_fmodf_REAL
663 #define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL
664 #define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL
665 #define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL
666 #define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL
667 #define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL
668 #define SDL_IsAndroidTV SDL_IsAndroidTV_REAL
669 #define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
670 #define SDL_log10 SDL_log10_REAL
671 #define SDL_log10f SDL_log10f_REAL
672 #define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
673 #define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
674 #define SDL_HasAVX512F SDL_HasAVX512F_REAL
675 #define SDL_IsChromebook SDL_IsChromebook_REAL
676 #define SDL_IsDeXMode SDL_IsDeXMode_REAL
677 #define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
678 #define SDL_exp SDL_exp_REAL
679 #define SDL_expf SDL_expf_REAL
680 #define SDL_wcsdup SDL_wcsdup_REAL
681 #define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
682 #define SDL_JoystickRumble SDL_JoystickRumble_REAL
683 #define SDL_NumSensors SDL_NumSensors_REAL
684 #define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
685 #define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
686 #define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
687 #define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
688 #define SDL_SensorOpen SDL_SensorOpen_REAL
689 #define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
690 #define SDL_SensorGetName SDL_SensorGetName_REAL
691 #define SDL_SensorGetType SDL_SensorGetType_REAL
692 #define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
693 #define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
694 #define SDL_SensorGetData SDL_SensorGetData_REAL
695 #define SDL_SensorClose SDL_SensorClose_REAL
696 #define SDL_SensorUpdate SDL_SensorUpdate_REAL
697 #define SDL_IsTablet SDL_IsTablet_REAL
698 #define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
699 #define SDL_HasColorKey SDL_HasColorKey_REAL
700 #define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
701 #define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
702 #define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
703 #define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
704 #define SDL_RenderFlush SDL_RenderFlush_REAL
705 #define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
706 #define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
707 #define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
708 #define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
709 #define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
710 #define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
711 #define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
712 #define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
713 #define SDL_RenderCopyF SDL_RenderCopyF_REAL
714 #define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
715 #define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
716 #define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
717 #define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
718 #define SDL_SIMDAlloc SDL_SIMDAlloc_REAL
719 #define SDL_SIMDFree SDL_SIMDFree_REAL
720 #define SDL_RWsize SDL_RWsize_REAL
721 #define SDL_RWseek SDL_RWseek_REAL
722 #define SDL_RWtell SDL_RWtell_REAL
723 #define SDL_RWread SDL_RWread_REAL
724 #define SDL_RWwrite SDL_RWwrite_REAL
725 #define SDL_RWclose SDL_RWclose_REAL
726 #define SDL_LoadFile SDL_LoadFile_REAL
727 #define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
728 #define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
729 #define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
730 #define SDL_HasARMSIMD SDL_HasARMSIMD_REAL
731 #define SDL_strtokr SDL_strtokr_REAL
732 #define SDL_wcsstr SDL_wcsstr_REAL
733 #define SDL_wcsncmp SDL_wcsncmp_REAL
734 #define SDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex_REAL
735 #define SDL_GameControllerGetType SDL_GameControllerGetType_REAL
736 #define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL
737 #define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL
738 #define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL
739 #define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
740 #define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
741 #define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
742 #define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
743 #define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL
744 #define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL
745 #define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL
746 #define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
747 #define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_REAL
748 #define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL
749 #define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
750 #define SDL_isupper SDL_isupper_REAL
751 #define SDL_islower SDL_islower_REAL