SDL  2.0
SDL_systhread.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 /* Thread management routines for SDL */
24 
25 #include "SDL_thread.h"
26 #include "../SDL_systhread.h"
27 
28 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
29 int
30 SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
31  pfnSDL_CurrentBeginThread pfnBeginThread,
32  pfnSDL_CurrentEndThread pfnEndThread)
33 #else
34 int
35 SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
36 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
37 {
38  return SDL_SetError("Threads are not supported on this platform");
39 }
40 
41 void
43 {
44  return;
45 }
46 
49 {
50  return (0);
51 }
52 
53 int
55 {
56  return (0);
57 }
58 
59 void
61 {
62  return;
63 }
64 
65 void
67 {
68  return;
69 }
70 
71 /* vi: set ts=4 sw=4 expandtab: */
pfnSDL_CurrentEndThread
void(__cdecl * pfnSDL_CurrentEndThread)(unsigned code)
Definition: SDL_thread.h:99
pfnSDL_CurrentBeginThread
uintptr_t(__cdecl * pfnSDL_CurrentBeginThread)(void *, unsigned, unsigned(__stdcall *func)(void *), void *, unsigned, unsigned *)
Definition: SDL_thread.h:97
SDL_ThreadID
SDL_threadID SDL_ThreadID(void)
Definition: SDL_systhread.c:48
SDL_SYS_SetupThread
void SDL_SYS_SetupThread(const char *name)
Definition: SDL_systhread.c:42
SDL_SYS_WaitThread
void SDL_SYS_WaitThread(SDL_Thread *thread)
Definition: SDL_systhread.c:60
SDL_Thread
Definition: SDL_thread_c.h:55
SDL_SYS_CreateThread
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
Definition: SDL_systhread.c:35
SDL_thread.h
name
GLuint const GLchar * name
Definition: SDL_opengl_glext.h:663
SDL_SYS_DetachThread
void SDL_SYS_DetachThread(SDL_Thread *thread)
Definition: SDL_systhread.c:66
SDL_SYS_SetThreadPriority
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
Definition: SDL_systhread.c:54
SDL_threadID
unsigned long SDL_threadID
Definition: SDL_thread.h:49
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
SDL_ThreadPriority
SDL_ThreadPriority
Definition: SDL_thread.h:59