open3d.geometry.LineSet
- class open3d.geometry.LineSet
LineSet define a sets of lines in 3D. A typical application is to display the point cloud correspondence pairs.
- class Type
Enum class for Geometry types.
- HalfEdgeTriangleMesh = <Type.HalfEdgeTriangleMesh: 7>
- Image = <Type.Image: 8>
- LineSet = <Type.LineSet: 4>
- PointCloud = <Type.PointCloud: 1>
- RGBDImage = <Type.RGBDImage: 9>
- TetraMesh = <Type.TetraMesh: 10>
- TriangleMesh = <Type.TriangleMesh: 6>
- Unspecified = <Type.Unspecified: 0>
- VoxelGrid = <Type.VoxelGrid: 2>
- property value
- __init__(*args, **kwargs)
Overloaded function.
__init__(self: open3d.open3d.geometry.LineSet) -> None
Default constructor
__init__(self: open3d.open3d.geometry.LineSet, arg0: open3d.open3d.geometry.LineSet) -> None
Copy constructor
__init__(self: open3d.open3d.geometry.LineSet, points: open3d.open3d.utility.Vector3dVector, lines: open3d.open3d.utility.Vector2iVector) -> None
Create a LineSet from given points and line indices
- clear(self)
Clear all elements in the geometry.
- Returns
open3d.geometry.Geometry
- static create_from_axis_aligned_bounding_box(box)
Factory function to create a LineSet from an AxisAlignedBoundingBox.
- Parameters
box (open3d.geometry.AxisAlignedBoundingBox) – The input bounding box.
- Returns
open3d.geometry.LineSet
- static create_from_oriented_bounding_box(box)
Factory function to create a LineSet from an OrientedBoundingBox.
- Parameters
box (open3d.geometry.OrientedBoundingBox) – The input bounding box.
- Returns
open3d.geometry.LineSet
- static create_from_point_cloud_correspondences(cloud0, cloud1, correspondences)
Factory function to create a LineSet from two pointclouds and a correspondence set.
- Parameters
cloud0 (open3d.geometry.PointCloud) – First point cloud.
cloud1 (open3d.geometry.PointCloud) – Second point cloud.
correspondences (List[Tuple[int, int]]) – Set of correspondences.
- Returns
open3d.geometry.LineSet
- static create_from_tetra_mesh(mesh)
Factory function to create a LineSet from edges of a tetra mesh.
- Parameters
mesh (open3d.geometry.TetraMesh) – The input tetra mesh.
- Returns
open3d.geometry.LineSet
- static create_from_triangle_mesh(mesh)
Factory function to create a LineSet from edges of a triangle mesh.
- Parameters
mesh (open3d.geometry.TriangleMesh) – The input triangle mesh.
- Returns
open3d.geometry.LineSet
- dimension(self)
Returns whether the geometry is 2D or 3D.
- Returns
int
- get_axis_aligned_bounding_box(self)
Returns an axis-aligned bounding box of the geometry.
- Returns
open3d.geometry.AxisAlignedBoundingBox
- get_center(self)
Returns the center of the geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
- get_geometry_type(self)
Returns one of registered geometry types.
- Returns
open3d.geometry.Geometry.GeometryType
- get_line_coordinate(self, line_index)
- Parameters
line_index (int) – Index of the line.
- Returns
Tuple[numpy.ndarray[numpy.float64[3, 1]], numpy.ndarray[numpy.float64[3, 1]]]
- get_max_bound(self)
Returns max bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
- get_min_bound(self)
Returns min bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
- get_oriented_bounding_box(self)
Returns an oriented bounding box of the geometry.
- Returns
open3d.geometry.OrientedBoundingBox
- static get_rotation_matrix_from_axis_angle(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_quaternion(rotation: numpy.ndarray[numpy.float64[4, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_xyz(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_xzy(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_yxz(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_yzx(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_zxy(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- static get_rotation_matrix_from_zyx(rotation: numpy.ndarray[numpy.float64[3, 1]]) numpy.ndarray[numpy.float64[3, 3]]
- has_colors(self)
Returns
True
if the object’s lines contain contain colors.- Returns
bool
- has_lines(self)
Returns
True
if the object contains lines.- Returns
bool
- has_points(self)
Returns
True
if the object contains points.- Returns
bool
- is_empty(self)
Returns
True
iff the geometry is empty.- Returns
bool
- paint_uniform_color(self, arg0)
Assigns each line in the line set the same color.
- Parameters
arg0 (numpy.ndarray[numpy.float64[3, 1]]) –
- Returns
open3d.geometry.LineSet
- rotate(self, R, center=True)
Apply rotation to the geometry coordinates and normals.
- Parameters
R (numpy.ndarray[numpy.float64[3, 3]]) – The rotation matrix
center (bool, optional, default=True) – If true, then the rotation is applied to the centered geometry
- Returns
open3d.geometry.Geometry3D
- scale(self, scale, center=True)
Apply scaling to the geometry coordinates.
- Parameters
scale (float) – The scale parameter that is multiplied to the points/vertices of the geometry
center (bool, optional, default=True) – If true, then the scale is applied to the centered geometry
- Returns
open3d.geometry.Geometry3D
- transform(self, arg0)
Apply transformation (4x4 matrix) to the geometry coordinates.
- Parameters
arg0 (numpy.ndarray[numpy.float64[4, 4]]) –
- Returns
open3d.geometry.Geometry3D
- translate(self, translation, relative=True)
Apply translation to the geometry coordinates.
- Parameters
translation (numpy.ndarray[numpy.float64[3, 1]]) – A 3D vector to transform the geometry
relative (bool, optional, default=True) – If true, the translation vector is directly added to the geometry coordinates. Otherwise, the center is moved to the translation vector.
- Returns
open3d.geometry.Geometry3D
- HalfEdgeTriangleMesh = <Type.HalfEdgeTriangleMesh: 7>
- Image = <Type.Image: 8>
- LineSet = <Type.LineSet: 4>
- PointCloud = <Type.PointCloud: 1>
- RGBDImage = <Type.RGBDImage: 9>
- TetraMesh = <Type.TetraMesh: 10>
- TriangleMesh = <Type.TriangleMesh: 6>
- Unspecified = <Type.Unspecified: 0>
- VoxelGrid = <Type.VoxelGrid: 2>
- property colors
RGB colors of lines.
- Type
float64
array of shape(num_lines, 3)
, range[0, 1]
, usenumpy.asarray()
to access data
- property lines
Lines denoted by the index of points forming the line.
- Type
int
array of shape(num_lines, 2)
, usenumpy.asarray()
to access data
- property points
Points coordinates.
- Type
float64
array of shape(num_points, 3)
, usenumpy.asarray()
to access data